Publication
Title
Perceived realism in shooting games : towards scale validation
Author
Abstract
Perceived realism is a key concept in explaining the mental processing of media messages and the societal impact of media. Despite its importance, few studies have examined its conceptualization and dimensional structure from an empirical point of view, especially with regard to digital games. In this paper we present three studies aimed at 1) validating a dimensional structure of realism judgements on shooting games and 2) creating a valid measurement instrument. Exploratory and confirmatory factor analyses support five dimensions of perceived game realism that are commonly presented in previous studies. An investigation of the internal reliability and psychometric properties of the constructs reveals that the measurement instrument conforms to a large extent to the requirements of scale validation. (C) 2016 Elsevier Ltd. All rights reserved.
Language
English
Source (journal)
Computers in human behavior. - Elmsford, N.Y., 1985, currens
Publication
Elmsford, N.Y. : 2016
ISSN
0747-5632 [print]
1873-7692 [online]
DOI
10.1016/J.CHB.2016.06.055
Volume/pages
64 (2016) , p. 308-318
ISI
000384775200030
Full text (Publisher's DOI)
Full text (publisher's version - intranet only)
UAntwerpen
Faculty/Department
Research group
Publication type
Subject
Affiliation
Publications with a UAntwerp address
External links
Web of Science
Record
Identifier
Creation 21.11.2016
Last edited 09.10.2023
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