Publication
Title
Exploring tangible VR as a tool for workplace design
Author
Abstract
In this paper, we present a demonstrator that combines elements of physical prototyping and Virtual Reality. Our goal is to integrate VR in the design process of workplaces, not as a replacement of physical prototyping, but complementary to it. We call this approach Tangible Virtual Reality. We discuss our own background in embodied interaction, and present the context for our research: an industrial work cell for human-robot interaction, proposed by Audi Brussels, Kuka Belgium and FRS Robotics. We explain and illustrate how we used 3D CAD geometry to create a VR model and a physical prototype, and how we mapped them over one another. The result is a demonstrator that offers a VR experience, enhanced with real tactile information, and channeled by the natural limitations of the physical world. We suggest where the benefits of this physical/virtual design approach lay, and discuss how it could be operationalized in workplace design practice.
Language
English
Source (book)
Companion of 2020 ACM International Conference on Interactive Surfaces and Spaces (ISS’20), November 8–11, 2020, Virtual Event, Portugal
Publication
New york : 2020
ISBN
978-1-4503-7526-9
DOI
10.1145/3380867.3426202
Volume/pages
(2020) , p. 33-36
ISI
000772144400009
Full text (Publisher's DOI)
Full text (publisher's version - intranet only)
UAntwerpen
Faculty/Department
Research group
Publication type
Subject
Affiliation
Publications with a UAntwerp address
External links
Web of Science
Record
Identifier
Creation 23.10.2020
Last edited 09.12.2024
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