Publication
Title
Evaluating intermittent and concurrent feedback during an HRTF measurement
Author
Abstract
Authentic 3D audio is a critical factor for a truly immersive virtual reality experience. As each individual perceives 3D audio in a different way, personalization of this experience is required. We have recently developed a low-cost and efficient HRTF measurement procedure that allows for such personalization. In this paper, we compare two proof-of-concept prototypes, which gamify this measurement procedure: a lightweight mobile solution which provides intermittent visual feedback and a virtual reality approach which provides concurrent visual feedback. Results of a user study indicate that user performance is better with having concurrent feedback, although the concurrent feedback approach was perceived as less intuitive by most test subjects.
Language
English
Source (book)
AES International Conference on Headphone Technology, AUG 27-29, 2019, San Francisco, CA
Publication
New york : Audio engineering soc inc , 2019
ISBN
978-1-942220-29-9
Volume/pages
(2019) , p. 1-10
Article Reference
9
ISI
000579246900006
Medium
E-only publicatie
Full text (open access)
UAntwerpen
Faculty/Department
Research group
Publication type
Subject
Affiliation
Publications with a UAntwerp address
External links
Web of Science
Record
Identifier
Creation 01.12.2020
Last edited 02.10.2024
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