Title
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Evaluating intermittent and concurrent feedback during an HRTF measurement
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Author
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Abstract
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Authentic 3D audio is a critical factor for a truly immersive virtual reality experience. As each individual perceives 3D audio in a different way, personalization of this experience is required. We have recently developed a low-cost and efficient HRTF measurement procedure that allows for such personalization. In this paper, we compare two proof-of-concept prototypes, which gamify this measurement procedure: a lightweight mobile solution which provides intermittent visual feedback and a virtual reality approach which provides concurrent visual feedback. Results of a user study indicate that user performance is better with having concurrent feedback, although the concurrent feedback approach was perceived as less intuitive by most test subjects. |
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Language
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English
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Source (book)
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AES International Conference on Headphone Technology, AUG 27-29, 2019, San Francisco, CA
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Publication
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New york
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Audio engineering soc inc
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2019
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ISBN
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978-1-942220-29-9
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Volume/pages
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(2019)
, p. 1-10
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Article Reference
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9
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ISI
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000579246900006
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Medium
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E-only publicatie
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Full text (open access)
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