Title
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Efficient distribution of emotion-related data through a networked virtual environment architecture
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Author
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Abstract
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In this paper we describe the way in which emotion-related data can efficiently be exchanged between participants in a large-scale networked virtual environment. This type of metadata is extracted from real-time captured video streams using off-the-shelf webcams and applied onto a two-dimentional (2D) stylised avatar; thereby improving the immersion the user experiences while navigating and communicating in the virtual world. As emotion-related data - once processed through the system - can be considered a specific type of state information, a generic networked virtual environment architecture can be used to distribute the information between participants. We have opted to extend the in-house developed architecture for large-scale virtual interactive communities (ALVIC-NG) architecture to be able to process the information flows. We will show that the inclusion of this new type of information does not have a detrimental effect on the scalability of the system. |
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Language
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English
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Source (journal)
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Computer animation and virtual worlds. - Bognor Regis
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Publication
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Bognor Regis
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2009
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ISSN
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1546-4261
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Volume/pages
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20
:5/6
(2009)
, p. 501-510
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ISI
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000271559700003
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Full text (Publisher's DOI)
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