Publication
Title
Efficient distribution of emotion-related data through a networked virtual environment architecture
Author
Abstract
In this paper we describe the way in which emotion-related data can efficiently be exchanged between participants in a large-scale networked virtual environment. This type of metadata is extracted from real-time captured video streams using off-the-shelf webcams and applied onto a two-dimentional (2D) stylised avatar; thereby improving the immersion the user experiences while navigating and communicating in the virtual world. As emotion-related data - once processed through the system - can be considered a specific type of state information, a generic networked virtual environment architecture can be used to distribute the information between participants. We have opted to extend the in-house developed architecture for large-scale virtual interactive communities (ALVIC-NG) architecture to be able to process the information flows. We will show that the inclusion of this new type of information does not have a detrimental effect on the scalability of the system.
Language
English
Source (journal)
Computer animation and virtual worlds. - Bognor Regis
Publication
Bognor Regis : 2009
ISSN
1546-4261
Volume/pages
20:5/6(2009), p. 501-510
ISI
000271559700003
Full text (Publishers DOI)
UAntwerpen
Faculty/Department
Research group
Publication type
Subject
Affiliation
Publications with a UAntwerp address
External links
Web of Science
Record
Identification
Creation 20.01.2010
Last edited 05.05.2017
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